Simulation-gaming in education and training
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Simulation-gaming in education and training proceedings of the International Simulation and Gaming Association"s18th International Conference, Istituto Universitario di Architettura di Venezia (IUAV), Italy, 15-18 September 1987 by International Simulation and Gaming Association. International Conference

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Published by Pergamon in Oxford .
Written in English

Subjects:

  • Education -- Simulation methods.

Book details:

Edition Notes

Includes bibliographies.

Statementedited by David Crookall ... (et al.).
ContributionsCrookall, David.
Classifications
LC ClassificationsLB1029.S53
The Physical Object
Paginationxvi,281p. :
Number of Pages281
ID Numbers
Open LibraryOL20974164M
ISBN 100080364659

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For more than five decades, Simulation & Gaming: An Interdisciplinary Journal of Theory, Practice and Research has served as a leading international forum for the exploration and development of simulation/gaming methodologies used in education, training. Simulation-Gaming On the Improvement of Competence in Dealing with Complexity, Uncertainty and Value Conflicts as a method and setting for training and education, and as a tool in shaping .   Simulation, Gaming, and Language Learning book. Read reviews from world’s largest community for readers.3/5(2). "The Guide to Simulations/Games for Education and Training" was the authoritative reference book for the field from to Describes technological developments and changes in the field and .

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  The Simulation & Gaming journal defines Simulation/gaming in its broadest meaning, “to encompass such areas as simulation, computerized simulation, internet simulation, gaming, simulation/gaming, serious games, educational games, training . Of Stadsklev's several publications, by far the most important is his two-volume Handbook of Simulation Gaming in Social Education (textbook, ; directory, ), containing articles by Stadsklev himself, James Coleman, Garry Shirts, and others, and (volume two) cross-referencing the salient aspects of nearly all the simulation games about social education 5/5(5). Computer-Based Simulations in Education and Training: A Selected Bibliography (Educational Technology Selected Bibliography Series). • O'Haver, T. (). Simulations and Computer Models in the Classroom. • Twelker, P.A. and K. Layden (). Educational Simulation/Gaming. Simulation is gaining recognition as an academic discipline with a core body of knowledge being developed. It is being taught to students from high school through graduate school. Simulation is also increasingly being used for education and training .